Yeah why not. I had shown the kids how to write a little pacman game in an Excel spreadsheet...
I thought I'd see how to implement Unity's own pathfinding algorithm compared to having to create the A* algorithm in Excel's VBA.
Turns out First-person perspective is pretty darn scary!
And just for completeness here is a screen recording of my Pacman for Excel where i implemented the A* pathfinding algorithm from first principles in VBA .. and added a simple level editor for creating additional levels - I made 6 before getting a bit bored :)
VBA 'Pacman' for Excel because ... umm.. there isn't really a good excuse !
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